Mike Yukish wrote:
> More questions!
> 
> So how do I change the direction in which I am viewing and the position 
> that I am viewing from? I did not see them in the list of properties, which 
> seemed like a good guess on where they'd be. The camera balls on aircraft 
> typically are hanging below the fuselage.

You can set the position, field of view, and initial view direction 
(along with all sort of other stuff not covered by adding a new view to 
the aircraft config - the following just needs adding to the -set.xml 
file somewhere between the <sim></sim> tags:

     <view n="100">
       <internal archive="y">true</internal>
       <config>
          <name>Your view name here</name>
          <type>lookfrom</type>
          <x-offset-m archive="y"> -0.237 </x-offset-m>  <!-- Right -->
          <y-offset-m archive="y">  0.291 </y-offset-m>  <!-- Up    -->
          <z-offset-m archive="y"> -1.172 </z-offset-m>  <!-- Back  -->
          <pitch-offset-deg>0</pitch-offset-deg>
          <roll-offset-deg>0</roll-offset-deg>
          <yaw-offset-deg>0</yaw-offset-deg>
       </config>
     </view>

It's possible to define a whole load of views in this way - user defined 
views should start from n=100.

Jon


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