Mike Yukish wrote: > More questions! > > So how do I change the direction in which I am viewing and the position > that I am viewing from? I did not see them in the list of properties, which > seemed like a good guess on where they'd be. The camera balls on aircraft > typically are hanging below the fuselage.
You can set the position, field of view, and initial view direction (along with all sort of other stuff not covered by adding a new view to the aircraft config - the following just needs adding to the -set.xml file somewhere between the <sim></sim> tags: <view n="100"> <internal archive="y">true</internal> <config> <name>Your view name here</name> <type>lookfrom</type> <x-offset-m archive="y"> -0.237 </x-offset-m> <!-- Right --> <y-offset-m archive="y"> 0.291 </y-offset-m> <!-- Up --> <z-offset-m archive="y"> -1.172 </z-offset-m> <!-- Back --> <pitch-offset-deg>0</pitch-offset-deg> <roll-offset-deg>0</roll-offset-deg> <yaw-offset-deg>0</yaw-offset-deg> </config> </view> It's possible to define a whole load of views in this way - user defined views should start from n=100. Jon ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel