* gerard robin -- Thursday 06 December 2007: > I have red that the choice in between a model A and an other > model B is to choose the easier to fly. > > Do you mean that FlightGear is a game (versus some other FS > non free). I am feeling that we are loosing the base of the > values we had when FlightGear came up, a SIMULATOR nothing else.
One of the usual simplifications. Don't know who you refer to, but I for one didn't demand that they be easy to fly. I voiced my doubts about the bf109 because it's too difficult to fly, which is something entirely different. With the narrow gear it very easily flips to the side and lands on the wing. The majority of users will not recognize this as a wonderful simulation of a hard to fly (in real life!) aircraft, but as an annoying bug in the simulation. Maybe not the best advertisement for fgfs. But maybe I'm too cautious. > Or, for the future, the authors will develop every aircraft > with a FDM c172 like. Yeah, some polemic is always nice. I do that myself, so I can't complain. :-} I was always for realism, the more the better. But I was never for throwing the most difficult aircraft at newbies. They should download the more challenging aircraft from the download site, where, ideally, one should be able to read about important characteristics. Not that every user of the distribution package necessarily is a newbie. Might be experienced pilots, too, of course. m. ------------------------------------------------------------------------- SF.Net email is sponsored by: The Future of Linux Business White Paper from Novell. From the desktop to the data center, Linux is going mainstream. Let it simplify your IT future. http://altfarm.mediaplex.com/ad/ck/8857-50307-18918-4 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel