Gerard robin wrote > Sent: 07 December 2007 15:44 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Aircraft Downloading and Quality > > > On ven 7 décembre 2007, Heiko Schulz wrote: > > > Yes we must not talk about artistic competences > > > (here the "msfs" models are > > > better :( ), only to answer the question: does the > > > model simulate the real > > > one ? which degree of simulation ? > > > > Right I think- eye candies are only one small part of > > being realistic, but if we want to be serious, we > > should attend this. > > > > Problem: how should we find out how realistic a > > aircraft is? Not all aircrafts here are based on save > > datas or have a real pilot as developer?! > > > > Regards > > HHS > > > An answer only for fun: > > Yes the f16 is based on save data ( partly yes , however, it is ) >
Sorry, run that hog by me again - what is "save data"? Vivian ------------------------------------------------------------------------- SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel