On Saturday 23 February 2008 19:53, Curtis Olson wrote:
> On Fri, Feb 22, 2008 at 1:29 PM, Nicolas wrote:
> > With OSG precipitation, I can't get in the same time snow and
> > rain...
> >
> > No, there isn't factor in the motion of the aircraft...  We can
> > work to improve this.
> >
> > The origin and the wind have to be tested... and maybe adapted.
>
> Hi Nicolas,
>
> If I look very close with both snow and rain, I can now see that
> the aircraft motion through the falling particles seems to be
> correct ... it's subtle and sometimes hard to see depending on
> the lighting and background color ... and subtle is probably good
> for these effects.
>
> I think what confused me was that even at flying speeds, there is
> still a downward elongation of the particles with rain which
> tricks my brain into thinking they are falling straight down.  If
> the streaking could be made opposite the direction of motion some
> how (???) I think that may make the visual effect more
> compelling.  I'm not sure if that makes any sense?
>
> But the overall effect of the snow and the rain is quite good. 
> Also, you work to tie this into the metar reports is also very
> nice.  Question: is it possible to tune the amount of snow/rain? 
> Perhaps a future update would be to ease slowly into snow/rain
> rather than make an abrupt change (if that is possible to do.)
>
> I think if we could redo the draw order (or change the near clip
> plane?) so that precipitation doesn't appear to be inside the
> cockpit then I would be happy to see this new effect get
> committed to cvs, and we can work on refining some of the subtle
> perceptual details later.
>
> Best regards,
>
> Curt.

Actually, even at typical car (automobile) speeds, transitions into 
and between rain and snow tend to be quite abrupt - perhaps just a 
second or two at ~50 mph.  However, once you're in that weather 
type, the variations in density seem to be much slower.

LeeE

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