Hi Drew,

Thanks for that and I think I may have found the other object that i
reported. (or at least further information.

Using flightgear, I taxied along side the object which is around 37*
30 43.9N 122*14 56.5W
Which I think is the following line, though upon test but has it
didn't change  when I edited the stg file.

OBJECT_STATIC sanmateo-fb.xml -122.25 37.5831 -0.6 140

Using the c172 I tried flying into the beam and was solidly tossed
around when the beam crossed with my flight path.

I'm out of ideas for the evening. I might try stripping down the .stg
file and slowly add the lines back in. Or rather remove half, retest,
replace with the other half and re-test. This still doesn't explain
why the light is so solid. :-)

Regards


George


On Sun, Mar 16, 2008 at 8:50 PM, drew <[EMAIL PROTECTED]> wrote:
> On Sunday 16 March 2008 15:47:15 George Patterson wrote:
>  > Hi All,
>  >
>  > There are a few objects that have been misplaced at KSQL.
>  > 1. Light tower to the right of Runway 30.
>  > 2. A large building (black and grey at the end of the same runway)
>
>  G'day George,
>
>  I flew around KSQL in the ufo and, after comparing with GE, that large
>  building to the left of the threshhold on runway 30 is most definitely dodgy.
>  All the AI light aircraft were clipping their wings on final!
>  You can go to <wherever_your_scenery_is>/Objects/w130n30/w123n37/942051.stg
>  and delete the line:
>  OBJECT_SHARED Models/fgfsdb/generic_skyscraper_03.ac -122.2469440 37.5088890-
>  490.86 180
>  That should get rid of the blue building.
>  I couldn't pin down the light tower in the middle of the taxiway but if you
>  do, make it a windsock and place it about 50 metres north-east - it would
>  just about match the image in GE.   :)
>
>  Regards,
>
>  Drew
>
> >
>  > It seems that the green and white light from the tower is solid.
>  >
>  > I have take a screen shot or two which I haven;'t attached to this email.
>  >
>  > Assuming that this is not a known bug, any comments on how to fix
>  > these two artifacts.
>  >
>  > (I though the problem of light being solid was fixed.)
>  >
>  > I am using Flightgear CVS version with glut.
>  >
>  > Regards
>  >
>  >
>  > George
>  >

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