Has anyone seen this little device?

http://www.matrox.com/graphics/en/gxm/products/th2go/

It plugs into your standard video card, and looks like a 3x wide monitor.
Then you plug 3 monitors into it and tada ... a wrap around visual system.

I'm pretty confident that FlightGear could support this out of the box,
simply by drawing to the normal display and honoring the 3x wide monitor
resolution, however this will only look correct if you arrange your monitors
in a flat plane ... like a video wall.  If you arrange your monitors so they
face directly orthogonal towards your eyes (i.e. the outer monitors angled
in) to form a "wrap around" visual system, then this scheme won't look
right.

Would it be possible to draw 3 separate view perspectives into the 3 regions
of the screen (possibly with additional center offsets to compensate for the
frame between the displays.  That way we could setup a true wrap around
display system rather than a "video wall" style display system.

How close are we to making something like this work in our OSG version?

Regards,

Curt.
-- 
Curtis Olson: http://baron.flightgear.org/~curt/
-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2008.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to