* Adam Dershowitz -- Thursday 24 April 2008:
> I have run into what might be different issue...and might be what you  
> are talking about.
> 
> With playback data the ground slightly jumps back and forth.  It looks  
> almost like a vibration.  It seems to happen with all of the views. 

Yes, sounds very related. My problem was, that changes to the view
position via Nasal code caused heavy jitter -- the kind that you
describe. I fixed that by moving the Nasal update call in the main
loop. Then we released v1.0. Unfortunatly, this last patch caused
jitter in network replay. Alex' "fix" was to revert it. But then
we would have the Nasal bug back. My fix shortly after the release
fixed both cases. Just look at the CVS code. No need for guessing
or discussing that in theory.



* Adam Dershowitz -- Thursday 24 April 2008:
> I spent a while trying to track this down, and finally figured out  
> what is going on.  The problem is that generic.cxx can only handle  
> floats, and that is not enough resolution for latitude and longitude,  
> so the last few digits are lost in the conversion.

Eeew. I never thought of this possibility, but that makes sense.
I'm not an fg networking user, so I can't comment on or commit
your patches. I'll leave that to Curt.  :-)

m.

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