Hi all,

our French FlightGear friend *Oliver Jacq* asked me (because he is no 
member of the FG dev list) to pay your particular attention on this 
thread at the International FlightGear Forum:

http://www.flightgear.org/forums/viewtopic.php?t=1378&postdays=0&postorder=asc&start=0
 


Oliver is very active with photo-realistic scenery design and has also 
made a little nice video (corse.ogv - Linux: Kaffein plays it)

http://www.flightgear.org/forums/viewtopic.php?f=5&t=1522

And he has made a wonderful long step-for-step manual (on basis of the 
FG wiki) to make the use of TerraGear much more easier.
This is the link of the original French version:

http://www.flightgear.org/forums/viewtopic.php?t=1090&highlight=olivier+jacq 


and to make things easier for us I let Babel Fish translate, formated it 
a little to make it more readable and put it into a *.pdf

http://home.arcor.de/vollnhals-bremen/OlivierJacqPDF/TerraGearDocOlivierJacq.pdf
 


May be some developers who like the idea to have the option of covering 
some parts of this world with selfmade (not only photorealistic!!!) 
groundtextures get in contact with Oliver to put the efforts together.

After my opinion it would be really great to have the basic terrain 
engine and for some "excluded" areas (tiles) it would be possible to use 
the alternative method (usermade groundtextures for an spezific area).

Thank you for reading this, have a nice weekend.

Georg EDDW for Oliver Jacq

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