* Melchior FRANZ -- Monday 16 June 2008:
> * Erik Hofman -- Monday 16 June 2008:
> > (What are the reasons to write to a file anyway?)
> 
> Writing non-<PropertyList> XML files, like they are used in the
> traffic manager and for flight plans.
> 
> Writing *.stg files (adding models or adjusting elevations for
> the current terrain).

Writing an *.svg file with a graphic showing the flight path,
or flight parameters. Or a smilie.

Writing or modifying a PostScript file, for example to hand out
to children on LinuxTag or flight shows, with flight time and
duration automatically filled in. You could move that straight
to the printer. (Caution: an attacker could empty your toner
cartridge with that! ;-)

Writing a TeX file with a table showing flight parameters,
fuel consumption, whatever.


None of this crucial, and all of it doable with external scripts
from XML exported data. But the possibility to do it with Nasal
drivers from within is nice. And something that other flight sims
might not be able to do. Maybe something that our corporate users
would like to do. They'll probably not download questionable
aircraft from 3rd party sources.  :-)

m.

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