Curtis Olson wrote: > The previous point-in-a-polygon algorithm was perhaps not as clever, but it > did seem reasonably robust.
Unfortunately it was not. I had several tiles failing because of it... Cheers, Ralf ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel