Tim Moore wrote: > You're seeing it in the pa24-250. The depth sort can go awry with > nearly-coplanar polygons. Furthermore, it's too expensive to sort every > polygon, > so the sort is based on sets of polygons which just make the sorting > ambiguity > worse. The plib version doesn't sort at all, AFAIK, but draws polygons in the > order in which they appear in the .ac files. This doesn't work in general but > does work well for views from a fixed position, like the cockpit, so aircraft > designers carefully arranged their transparent polys with this in mind. The > OSG > version does sort, causing rendering artifacts with some models. > Is it possible with osg to disable sorting for a model using an animation type?
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