Tim Moore wrote:
> You're seeing it in the pa24-250. The depth sort can go awry with 
> nearly-coplanar polygons. Furthermore, it's too expensive to sort every 
> polygon, 
> so the sort is based on sets of polygons which just make the sorting 
> ambiguity 
> worse. The plib version doesn't sort at all, AFAIK, but draws polygons in the 
> order in which they appear in the .ac files. This doesn't work in general but 
> does work well for views from a fixed position, like the cockpit, so aircraft 
> designers carefully arranged their transparent polys with this in mind. The 
> OSG 
> version does sort, causing rendering  artifacts with some models.
>   
Is it possible with osg to disable sorting for a model using an 
animation type?

Erik

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