Fred  

> Vivian Meazza wrote :
> 
> > My latest build with MSVC9 (32 bit) is suffering severe jitter, so
> > much that
> > it is unusable, as I mentioned earlier. I have profiled the code, but
> > nothing obvious showed up yet. I'm continuing to look.
> 
> I tried to compile FG with MSVC9 and it is far more slower than my 7.1
> build.
> And the starting stage, loading scenery models, is very long even with
> that 7.1 build.
> 

Yes, although changing the optimisation options helps a bit with the frame
rate, if not the loading.

Profiling suggests this might be the long pole in the tent:

simgear\source\simgear\nasal\hash.c

With its children it is taking 6% of CPU time. The next highest,
groundcache.cxx, takes only 0.4%. I'm not sure if that causes just slow
running, or is a possible cause of jitter as well, or indeed if it is
significant at all. 

I can go back to an earlier build dated 04/04/2008, which I happen to have
kept, and it is reasonably smooth with good frame rates. I haven't finished
profiling that yet.

Vivian



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