On Oct 17, 2008, at 8:36 PM, Melchior FRANZ <[EMAIL PROTECTED]> wrote:
>
> Yes, it is a bug and needs to get fixed in OSG. I wouldn't bother
> working around it. The spec and the reference implementation
> by the AC3D makers are clear. So, who's going to report the
> bug to the osg list?   :-)
>
> m.

Needless to say,"someone" who wouldn't bother working around it is  
going to report. ;-)

Go for it!

Tat


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