Looking at the new scenery, I am puzzled to see that models shifted
horizontally. I understand why they moved vertically, although I took
great care to place them at there right position. But something or
someone decided to shake the whole town and repositioned  building
randomly. Here is an example :

-OBJECT_STATIC emb-1-fb.xml -122.3997217 37.7947911  6.457184876 100
+OBJECT_STATIC emb-1-fb.xml -122.399722  37.794722  22.2         100

-OBJECT_STATIC emb-2-fb.xml -122.3985954 37.79493693 4.411412125 100
+OBJECT_STATIC emb-2-fb.xml -122.397778  37.795     13.75        100

-OBJECT_STATIC emb-3-fb.xml -122.3975217 37.79508277 3.651058775 100
+OBJECT_STATIC emb-3-fb.xml -122.397222  37.795278   8           100

-OBJECT_STATIC emb-4-fb.xml -122.3962899 37.79524943 2.492505501 100
+OBJECT_STATIC emb-4-fb.xml -122.396111  37.795278  15.49        100

excerpt of 942066.stg, diff between rev 1.3 and 1.11

First 2 numbers are longitude and latitude, and everyone can see that
the difference is quite significant. Is it agressive rounding from the
export routine, or the real position is screwed in the database ?
Looking at http://scenemodels.flightgear.org/objects.php?model=84 I am
afraid the second hypothesis is the right one.

-Fred

-- 
Frédéric Bouvier
http://my.fotolia.com/frfoto/   Photo gallery
http://fgsd.sourceforge.net/    FlightGear Scenery Designer


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