Curtis Olson wrote:
> How much memory do you have?  Is it possible to add some memory to get 
> yourself up to maybe at least 512Mb total?  If you are running this 
> under linux, there are easy ways to look at your total system memory, 
> how much memory is out in swap, how much memory the FlightGear 
> application is taking, etc.  Probably similar tools under windows, but 
> I'm less familiar with system level debugging there.
>
> On Thu, Nov 13, 2008 at 3:49 PM, Michael Smith wrote:
>
>     Michael Smith wrote:
>     > Curtis Olson wrote:
>     >
>     >> In the pre-osg version, I believe the cache size was scaled
>     relative
>     >> to the visibility (i.e. for some particular visibilty, a certain
>     >> number of tiles need to be loaded in order to cover all the visible
>     >> earth, and then the cache was set to some number higher than
>     that so
>     >> that we wouldn't get thrashing.)  I don't recall the exact
>     formula ...
>     >> maybe something like 2*n + 1 (where n is the number of visible
>     >> tiles.)  I don't know if this concept was carried forward to
>     the OSG
>     >> version ,but you might try limiting visibility and that should
>     reduce
>     >> the number of tiles being loaded.
>     >>
>     >> Regards,
>     >>
>     >> Curt.
>     >>
>     >>
>     >> On Wed, Nov 12, 2008 at 4:51 PM, Michael Smith
>     <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
>     >> <mailto:[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>>>
>     wrote:
>     >>
>     >>     Michael Smith wrote:
>     >>     > I have tried plenty of things to get fg to run on this
>     old piece of
>     >>     > junk but I am getting tired only being able to fly water
>     routes
>     >>     (i.e.
>     >>     > island to island). If I try to fly over land, it gets
>     slower and
>     >>     > slower over time, so I want to know how to lower how much
>     >>     scenery gets
>     >>     > cached (not affraid to edit code here).
>     >>     >
>     >>     > Thanks
>     >>     >
>     >>     > Michael Smith <[EMAIL PROTECTED]
>     <mailto:[EMAIL PROTECTED]> <mailto:[EMAIL PROTECTED]
>     <mailto:[EMAIL PROTECTED]>>>
>     >>     >
>     >>     >
>     >>     Anybody? I really want to know this.
>     >>
>     >>    
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>     >>
>     >> --
>     >> Curtis Olson: http://baron.flightgear.org/~curt/
>     <http://baron.flightgear.org/%7Ecurt/>
>     >> <http://baron.flightgear.org/%7Ecurt/>
>     >>
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>     >>
>     >>
>     > Hmm, Ok, I will try this, but if there is another way (I
>     wouldn't want
>     > IFR flight on a shiney bright day at TNCM :), I would like to know.
>     > Thanks Curt.
>     >
>     >
>     > Michael Smith <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>>
>     >
>     >
>     >
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>     >
>     Ok, I tried a short route in my 777 (KSFO - KATL) and had 10 fps
>     leaving
>     KSFO ( that is shocking btw, I only ever get 1 there) and through the
>     flight at FL350 i get between 7 and 15 FPS, but once I came down where
>     the ground could be seen, the fps went and stayed at 1 - 2 fps and
>     I had
>     to kill because I can't land that. Any other suggestions on how I
>     could
>     do this or any other way (I have disabled everything in Rendering
>     Options besides Display FPS and Show Chat Messages and have had
>     model-hz
>     set to 90) I could make fg stop munching my ram to pieces?
>
>     --
>     Michael Smith <[EMAIL PROTECTED]
>     <mailto:[EMAIL PROTECTED]>> (mdsmith2)
>
>
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>
>
>
> -- 
> Curtis Olson: http://baron.flightgear.org/~curt/ 
> <http://baron.flightgear.org/%7Ecurt/>
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>   
I have 376 MB of physical ram and 2 gigs of swap (I know, its a little 
bit) and plan to get a gig of DDR ram eventually but will take too long 
and I would like something to keep me flying until I can get it. Most of 
the time Flightgear takes up to 97% of total memory (X11 takes the other 
2% and misc. takes the rest)(I use Linux FTR).

-- 
Michael Smith <[EMAIL PROTECTED]> (mdsmith2)


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