Hi,

On Nov 19, 2008, at 1:59 AM, James Turner wrote:

> Since your binary build works, the dynamic_cast / RTTI issues I'm seeing with 
> my own build must be related to some combination of compiler choice and 
> compiler flags. Is there anything special you're doing? How are you building 
> OSG? Using CMake and the generated Xcode projects or something else?
>

I somehow don't feel like using cmake generated Xcode even though I need to 
manually update Xcode project files.
So I use my own version of Xcode project for OSG (patch is included inside 
patches folder if you get xcode projects from sourceforge).
you can get my build environment from:
http://macflightgear.svn.sourceforge.net/viewvc/macflightgear/trunk.tar.gz?view=tar

I also use helper scripts to build up everything from command-line that have 
the following 3-step instructions:
% ./download.sh [your fgfs/cvs account]
% ./patch.sh
% ./build.sh > log.txt 2>&1&

The compiler options are specified in both xcode project files and build.sh (in 
xcode way)
You can find what these xcode options mean by referring:
http://developer.apple.com/documentation/DeveloperTools/Reference/XcodeBuildSettingRef/Build_Setting_Reference/build_setting_ref.html

Hope it helps.

Tat



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