Am Mittwoch, den 19.11.2008, 14:40 +0100 schrieb Melchior FRANZ:
> The model manager allows to add models at runtime. Most often
> they are static (-> geo.put_model()), but one can also
> register them with adjustable position/orientation properties.
> 
> If the object was moving (independently or placed relative
> to a moving aircraft), then one used to run into a nasty
> fluttering problem: the model didn't keep a constant distance
> to the aircraft, but -- depending on the speed -- fell behind,
> jumped forward again, etc.
> 
> This should now be fixed. It's possible to attach objects
> to an aircraft or to put an independently moving object
> (e.g. tanker) in the scenery without any flickering/fluttering.
> It's possible to put a jeep in the C130, let an animated
> (female) flight attendent bring coffee to the cockpit etc. :-)
> 
Just had a chance to rebuild and it works perfect with the walker. 
Many Thanks for your effort. Looking forward to implement all of the
above ...   :-)

> See the attached example -- put it in ~/.fgfs/Nasal/. It
> will place a cow in front of the aircraft.
> 
> m.
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-- 
Detlef Faber

http://www.sol2500.net/flightgear



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