On Sat, 22 Nov 2008 18:41:10 +0100, Frederic wrote in message <[EMAIL PROTECTED]>:
> Tim Moore a écrit : > > Frederic Bouvier wrote: > > > >> Hi Tim, > >> With the new code, I have a zNear problem shown in this > >> screenshot : http://frbouvi.free.fr/flightsim/fgfs_near_problem.jpg > >> > >> This build is still OSG 2.6 based. > >> > >> -Fred > >> > >> > > Can you tell me what you're expecting to see i.e., is there a > > cockpit there that isn't displayed, or is this with the UFO? Any > > other details would be helpful. > > > > > Perhaps it will be more obvious in this screenshot : > http://frbouvi.free.fr/flightsim/fgfs_near_problem_3.jpg > > The near plane clipping is occuring now at a farther distance than > before. Look at the tower building. The ground is also clipped. This > is with the UFO. ..feature, if you fly UFO's, you also have X-Ray vivion. ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel