Hi,
reading the patch, in the callback:
fogC[3] = 0.0;
I believe this sliped from my testing, not sure if it's needed. I was doing
some alpha-channel tests. If it works with this set, all is fine :)
greetings,
yon
On Sat, Dec 6, 2008 at 11:35 PM, Stuart Buchanan <
[EMAIL PROTECTED]> wrote:
> I wrote:
>
> > Hi All,
> >
> > Attached is what I'm hoping will be the final 3D clouds patch.
>
> Nope, it wasn't attached, because I hit Send rather than Attach.
>
> This time it is attached.
>
> Sorry for the noise.
>
> > It does the following:
> > - Replaces simple shader attributes with vectors (this was missed out of
> the
> > last patch by mistake)
> > - Includes Yon's Fog update code (Thanks!)
> > - Fixes a bug since 1.0 where --enable-real-weather-fetch stopped the
> other
> > weather scenarios from working.
> >
> > Let me know of any bugs.
> >
> > -Stuart
>
>
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