Hi, On Jan 9, 2009, at 11:38 PM, Torsten Dreyer <tors...@t3r.de> wrote:
>> Hello, >> >> What happen now with the Cockpit view >> Getting now the cockpit cutted > That's the near clipping pane, > you might want to add > <sim> > <rendering> > <camera-group> > <znear type="double">0.1</znear> > </camera-group> > </rendering> > </sim> > > in your model-set.xml It works on fg/cvs, but it crashes 1.9.0 since no camera groups are created if you give a <camera-group> tag without specifying any camera configs. It is safer to settle znear property from Nasal after the camera groups are created. Doing so in a FDM-initialized listener is enough for this case. However, I really want Tim to change it in cpp code. I believe that the default value of znear must be less than 0.25 for avoiding "my- cockpit-is-cut-away" thingie. I know this is for avoiding flicker thingies, but.... Tat >> ------------------------------------------------------------------------------ Check out the new SourceForge.net Marketplace. It is the best place to buy or sell services for just about anything Open Source. http://p.sf.net/sfu/Xq1LFB _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel