Michael, Michael Smith wrote: > Martin Spott wrote: > > Michael Smith wrote:
> >> I have made some scenery using terragear-cs and it has built ok except > >> for it not matching existing scenery. I was told that it was because of > >> me not using the same arrayfit params that the original scenery was built. > > > > I suspect it doesn't match because you don't have the same tile borders > > as stored below the 'Shared/' workdir. > I'm sorry, I don't quite understand. > How could I make the correct borders myself so you wouldn't have to > build a small chunk for me? because I will be rebuilding this more then > once testing an airport I am modeling and would be too much of a hassel > to do it over the net :). The "Shared/" subdirectory below your working directory is getting created from running 'fgfs-construct' and contains the respective outlines of the tiles you've been constructing. If you're building a single tile, then 'construct' will store its outlines in "Shared/". If you're afterwards going to build a second, adjacent tile, then 'construct' will look up if there is already a common border between these tiles stored in "Shared/" and will match the second tile accordingly. Thus, if you're storing some 'predefined' tile outlines in "Shared/", then you'll have good chances that your own tiles are going to match the surrounding Terrain from whose build process the respective outlines had been taken. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel