Michael,

Michael Smith wrote:
> Martin Spott wrote:
> > Michael Smith wrote:

> >> I have made some scenery using terragear-cs and it has built ok except 
> >> for it not matching existing scenery. I was told that it was because of 
> >> me not using the same arrayfit params that the original scenery was built.
> >
> > I suspect it doesn't match because you don't have the same tile borders
> > as stored below the 'Shared/' workdir.

> I'm sorry, I don't quite understand.
> How could I make the correct borders myself so you wouldn't have to 
> build a small chunk for me? because I will be rebuilding this more then 
> once testing an airport I am modeling and would be too much of a hassel 
> to do it over the net :).

The "Shared/" subdirectory below your working directory is getting
created from running 'fgfs-construct' and contains the respective
outlines of the tiles you've been constructing.

If you're building a single tile, then 'construct' will store its
outlines in "Shared/". If you're afterwards going to build a second,
adjacent tile, then 'construct' will look up if there is already a
common border between these tiles stored in "Shared/" and will match
the second tile accordingly. Thus, if you're storing some 'predefined'
tile outlines in "Shared/", then you'll have good chances that your own
tiles are going to match the surrounding Terrain from whose build
process the respective outlines had been taken.

Cheers,
        Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
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