Hi Alex, your version compiles under windows, but needs a continuous feed of messages to work. So it doesn't work with the new fgrun button that send a positional message to get a chunk of scenery without having to start the simulator. Moreover, I also thought about a tile cache that will prevent refetching an already downloaded tiles, but it would need to stop terrasync to have updates ( objects are added continuously to the repository ) or implement a sophisticated aging mechanism.
So, in other words, I am not keen to commit your changes as they are. -Fred ----- "Alex Perry" a écrit : > Following up on Fred's improvement to maintain a queue of pending > tile > syncs, the attached version extends the deque to a priority ordered > list and also ensures we never repeat a sync that's already just been > performed. Consequently, we're now as responsive as possible to the > location change menu item. > > I'd appreciate if someone could check that this compiles under > Windows > and then commit. -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://fgsd.sourceforge.net/ FlightGear Scenery Designer ------------------------------------------------------------------------------ Create and Deploy Rich Internet Apps outside the browser with Adobe(R)AIR(TM) software. With Adobe AIR, Ajax developers can use existing skills and code to build responsive, highly engaging applications that combine the power of local resources and data with the reach of the web. Download the Adobe AIR SDK and Ajax docs to start building applications today-http://p.sf.net/sfu/adobe-com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel