Hi, Did you remember what I wrote you? I waited for an positive answer from you- but there wasn't? FGFS is *not* a game, so it needs a bit time to dig in! If it is too complex so you can ask some developers- and yes, sometimes someone finds time for helping! I was the auhor who did the 3d-model tiogether with the 3d-instruments, and if you had the will to help me, we could have the first instrumenets ready now! But all what I can see is that you only want a read-to-use-aircraft with all features your real aircraft has! So this means 4 possibilities for you: -you go flyying in Real life and forget this sim -spend too much money on a "sim" which is more a game and not quite realistic and can't be edited - look for another sim with an ask21 ( and yes, theere is one out, but of course I won't tell the name of it - you are willing to help! So which way you want to go? HHS
I guess so, but then again, I have spent quite a number of hours trying to figure out how the glider ASK21 can be modified to have an instrument panel that looks like the one I used when I flew this plane for real. So far I am out of luck and if I calculate a modest hourly pay of 10 USD/hour then I am already way past the cost of FS-X Deluxe, which claims to have at least one glider in there.... It is a matter of priorities. I *have* been active in the opensource community for many years in the software development arena, but this is different (graphics manipulations and all) and now I just want to get going. :-) BosseB ------------------------------------------------------------------------------ _______________________________________________ Flightgear-users mailing list flightgear-us...@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-users ------------------------------------------------------------------------------ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel