Hi Torsten,
Committed. Thanks!
Cheers,
Durk
On Sunday 15 February 2009 20:01:11 Torsten Dreyer wrote:
> the rotate animation has two ways to define a axis
> 1. by using center/x-m and axis/[xyz]
> 2. by using axis/[xyz]1-m and axis/[xyz]2-m
>
> The translate animation only supports method 1. and here comes a patch that
> enables method 2 for this animations, too.
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