On mardi 10 mars 2009, Stefan Seifert wrote:
> On Tuesday 10 March 2009 14:16:23 Matthew Barousse wrote:
> > Hey all,
> > I'm currently attempting to modify flight gear, so that I may save and
> > re-play flights, exactly like the instant replay feature, but with a save
> > file.
> >
> > My next task is to implement a save-to-file feature. I was thinking the
> > easiest path would be to write the instant replay memory buffers
> > (FGReplayData, replay_list_type) out to a file, and modify the replay
> > method to read that file, instead of straight from the memory.
> >
> > I'm just wondering if anyone can foresee any problems with what I'm
> > doing, or has any pointers or tips for me? I'm just getting started with
> > FG development, and it's a bit overwhelming.
>
> This sounds very interesting. I think the replay feature needs quite some
> love anyway. For example, its still a mix of replayed and current
> properties. One cannot really replay a landing on the carrier, because the
> carrier's position is not recorded but still updated, so it looks like
> one's landing in the air.

Which is the drama of my life   :)  , only a non moving carrier can gives a 
nice replay.
There is a lot of extra animations within the aircraft itself which are not 
reproduced.

>
> Stefan



-- 
Gérard
http://pagesperso-orange.fr/GRTux/

J'ai décidé d'être heureux parce que c'est bon pour la santé. 
Voltaire


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