On mardi 10 mars 2009, Stefan Seifert wrote: > On Tuesday 10 March 2009 14:16:23 Matthew Barousse wrote: > > Hey all, > > I'm currently attempting to modify flight gear, so that I may save and > > re-play flights, exactly like the instant replay feature, but with a save > > file. > > > > My next task is to implement a save-to-file feature. I was thinking the > > easiest path would be to write the instant replay memory buffers > > (FGReplayData, replay_list_type) out to a file, and modify the replay > > method to read that file, instead of straight from the memory. > > > > I'm just wondering if anyone can foresee any problems with what I'm > > doing, or has any pointers or tips for me? I'm just getting started with > > FG development, and it's a bit overwhelming. > > This sounds very interesting. I think the replay feature needs quite some > love anyway. For example, its still a mix of replayed and current > properties. One cannot really replay a landing on the carrier, because the > carrier's position is not recorded but still updated, so it looks like > one's landing in the air.
Which is the drama of my life :) , only a non moving carrier can gives a nice replay. There is a lot of extra animations within the aircraft itself which are not reproduced. > > Stefan -- Gérard http://pagesperso-orange.fr/GRTux/ J'ai décidé d'être heureux parce que c'est bon pour la santé. Voltaire ------------------------------------------------------------------------------ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel