FlightGear 1.9.1 is running very well on my MacBook, running Mac OS X
10.4. The only problem is the Cessna 172P. If I run the model with
the 3-d panel, FG crashes when the splash screen is about to
disappear and the plane appear. If I use the 2-d panel version, it
works until I try to get an external view. This suggests to me the
problem is with the airframe model of the aircraft. The Mac OS crash
report tells me it is crashing in OpenGL, via OpenSceneGraph. The
crash is highly consistent. Other aircraft I have tried, modelled
with JSB and YASim, are all okay. I downloaded the 172P files from
the FG web site and reinstalled, but the problem recurred. Below is
the stack of the thread which crashed. Anyone else seen this?
Thread 0 Crashed:
0 <<00000000>> 0xffff08a0 __memcpy + 256 (cpu_capabilities.h:228)
1 ...er.AppleIntelGMA950GLDriver 0x01ec9dfb glrLoadSysTexture + 4163
2 ...er.AppleIntelGMA950GLDriver 0x01ecb688 glrGenerateTexMipmaps
+ 3962
3 GLEngine 0x12d3ff92 gleGenMipmaps + 134
4 GLEngine 0x12c23881 glTexImage2D_Exec + 1071
5 libGL.dylib 0x92b29676 glTexImage2D + 139
6 org.OpenSceneGraph.osg 0x012ce569
osg::Texture::applyTexImage2D_load(osg::State&, unsigned, osg::Image
const*, int, int, int) const + 2559
7 org.OpenSceneGraph.osg 0x012d5cde osg::Texture2D::apply
(osg::State&) const + 2400
8 org.OpenSceneGraph.osg 0x012b667c
osg::State::applyAttributeList
(std::map<std::pair<osg::StateAttribute::Type, unsigned>,
osg::State::AttributeStack,
std::less<std::pair<osg::StateAttribute::Type, unsigned> >,
std::allocator<std::pair<std::pair<osg::StateAttribute::Type,
unsigned> const, osg::State::AttributeStack> > >&,
std::map<std::pair<osg::StateAttribute::Type, unsigned>,
std::pair<osg::ref_ptr<osg::StateAttribute>, unsigned>,
std::less<std::pair<osg::StateAttribute::Type, unsigned> >,
std::allocator<std::pair<std::pair<osg::StateAttribute::Type,
unsigned> const, std::pair<osg::ref_ptr<osg::StateAttribute>,
unsigned> > > > const&) + 180
9 org.OpenSceneGraph.osg 0x012b110a osg::State::apply
(osg::StateSet const*) + 848
10 org.OpenSceneGraph.osgUtil 0x014bc8e3
osgUtil::RenderLeaf::render(osg::RenderInfo&, osgUtil::RenderLeaf*) +
201
11 org.OpenSceneGraph.osgUtil 0x014b705f
osgUtil::RenderBin::drawImplementation(osg::RenderInfo&,
osgUtil::RenderLeaf*&) + 255
12 org.OpenSceneGraph.osgUtil 0x014b70fe
osgUtil::RenderBin::drawImplementation(osg::RenderInfo&,
osgUtil::RenderLeaf*&) + 414
13 org.OpenSceneGraph.osgUtil 0x014bef01
osgUtil::RenderStage::drawImplementation(osg::RenderInfo&,
osgUtil::RenderLeaf*&) + 429
14 org.OpenSceneGraph.osgUtil 0x014be57d
osgUtil::RenderStage::drawInner(osg::RenderInfo&,
osgUtil::RenderLeaf*&, bool&) + 123
15 org.OpenSceneGraph.osgUtil 0x014c1bfd
osgUtil::RenderStage::draw(osg::RenderInfo&, osgUtil::RenderLeaf*&) +
1697
16 org.OpenSceneGraph.osgUtil 0x014cf562
osgUtil::SceneView::draw() + 712
17 org.OpenSceneGraph.osgViewer 0x01c9d751
osgViewer::Renderer::cull_draw() + 1015
18 org.OpenSceneGraph.osg 0x0132faeb
osg::GraphicsContext::runOperations() + 231
19 org.OpenSceneGraph.osgViewer 0x01ca708b
osgViewer::ViewerBase::renderingTraversals() + 5181
20 fgfs 0x003033a0 fgOSMainLoop() + 116
21 fgfs 0x002e0933 fgMainInit(int,
char**) + 719
22 fgfs 0x00002adf main + 81
23 fgfs 0x000024fb _start + 209
24 fgfs 0x00002429 start + 41
Thanks
Andrew
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