Let's clear things up a bit (I hope): 1. I'm not planning rushing the code into CVS since I know the XML reader code is one of the most important areas of FlightGear. Get it wrong there and all sorts of pesky problems can arise.
2. The Expat code (along with EasyXML code) will remain available and will be used as a back up for XML documents my read can't handle. Meclhior already pointed to different encodings for example. 3. The only code modified to use the new xml reader is in props_io.[ch]xx and existing function calls are renamed rather than removed. 4. The main reason I put time into it is to try get rid of the occasional hicks I see when new terrain (along with new models) get loaded at runtime. I was hoping that a faster XML parser might improve that. 5. Expat (due to it's callback mechanism) can be made thread safe if you're cautious. The new code is full thread safe. Erik ------------------------------------------------------------------------------ The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your production scanning environment may not be a perfect world - but thanks to Kodak, there's a perfect scanner to get the job done! With the NEW KODAK i700 Series Scanner you'll get full speed at 300 dpi even with all image processing features enabled. http://p.sf.net/sfu/kodak-com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel