Hi all, I have now checked in a small tool in flightgear that can be used just like osgviewer. The huge difference is that it also works for btg and with some knowledge about the internals of the model loading process also for stg files.
The tool is aimed at people working on scenery and willing to see how their scenery modifications will look like. The can do so now without starting flightgear. This is a basic version of that tool that might grow it there is a need. I hope to include more flightgear internal scenery loading stuff so that you can at some time also load aircraft models an see if the static parts animations/transforms/postprocessing steps are as expected without the need to start the whole simulation. So far so good. You need to set the environment variable FG_ROOT like you should have in flightgear. And then for example load a btg.gz file of your interrest :) Problems and suggestions to me :) Greetings Mathias ------------------------------------------------------------------------------ Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers & brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, & iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, & Big Spaceship. http://www.creativitycat.com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel