I will go further than my previous post. In fact I am totally lost in coordinates systems.
Say I have a SGGeod, or a lon,lat,elev triplet. I want to place a lamp here, so I need to light->setPosition(osg::Vec4d(x,y,z, 1.0)); What is the relation between lon,lat,elev and x,y,z ? How is the OSG coordinates relative to the Geodetic space ? That would be : I have a SGGeod, and I want to set a osg::Vec4d, and I'm at loss facing the abstraction layers. The same is true for pitch,roll,yaw... Patrice ------------------------------------------------------------------------------ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel