Hello everyone, I got bored today and made some new wheels for the beaver. They have more detailed tires and rims with livery, and they are animated to spin in ground roll. The uv mapping and livery modifications were done rather quickly, so I won't be offended if they get changed around. Overall though I think the wheels look pretty good...
A couple other things I noticed. In the dhc2-sound.xml, mp-inhg should be replaced with mp-osi so engine sound will work in replays. The other thing was ground handling, the turn radius seemed very large for a tail dragger/bush plane. I had often had troubles getting it turned around to take off again. I saw that dst0 and dst1 for tail wheel steering are set to 0.5/-0.5, I changed to 1.0/-1.0 and feels much better to me, I can actually swing it around now. On the other hand, I have no real idea what a beaver handles like on the ground...so just thought I'd mention it. couple shots of them in flightgear http://farm4.static.flickr.com/3511/3799201057_30dbd47864_o.jpg http://farm4.static.flickr.com/3556/3800020854_46ae65b609_o.jpg and zip containing the modified wheels.ac, wheels.xml and liveries - for cvs version http://www.mediafire.com/?m30udyxgxce hope the dhc2 guy reads this list, and hope I don't step on anyones toes modifying things... cheers! -- Jacob (aka Tuxklok) ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel