Hi,

There are some possible floating point exceptions in oursun.cxx:
in SGSun::update(double,double) there is
sun_exp2_punch_through = 2.0/log(visibility);

visibility is assigned the new_visibility _before_ new_visibility is clamped 
to 100 % 45000. Because update is called by SGSun::build with a 
new_visibility of 1, log(1) equals zero which results in division by zero.

And further down, the aerosol factor fails, if visibility was clamped to a 
minimum of 100, because this
aerosol_factor = 80.5 / log( visibility / 100 );
will be 80.5 / log ( 100/100 ) = 80.5 / log(1) = 80.5 / 0

Greetings, Torsten

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