On Fri, 28 Aug 2009, Anders Gidenstam wrote:

>
> Hi all,
>
> I'm not that frequently on the multiplayer network but I heard this
> feature request on IRC. This patch to Nasal/multiplayer.nas adds an
> ignore checkbox to each player entry in the pilot list. Once checked MP
> chat messages from that callsign will be ignored until unchecked or to
> the end of the session, whichever comes first.
>

Thanks Anders!  Is it possible to extend the "ignore" to the player's 
aircraft as well?  One of the comments was that the person was blocking a 
runway with an airplane.  A "perfect" ignore would turn off the offending 
player's aircraft model and not do any collision detection against it. :)

g.



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