On Tue, Oct 6, 2009 at 3:19 AM, AJ MacLeod wrote:

> On Monday 05 October 2009 22:34:01 Thomas Betka wrote:
> >I really didn't hear many
> > people even mention the IFR training opportunity that is being missed
> > with FG; shoot, most people I talked to 1-2 years ago (when I was
> > trying to learn how to modify the 2D panel in the 172) couldn't
> > understand why I was even wasting my time by not going 3D!
>
> We understood and understand perfectly what you were trying to achieve, and
> having plenty of experience in the task knew that it was not only possible
> to
> achieve it with "3D" instruments, but that it would be easier, quicker and
> more flexible.
>
> You're always welcome to ignore good advice and plod on doing things any
> sub-optimal way you please... but it's fairly bad manners to dismiss those
> who give that advice as uncomprehending idiots.
>

How about precise orthogonal placement and sizing of the instruments on the
screen down to pixel level fine tuning so that you can draw them exactly in
the right place to show through a panel cutout?

    http://www.atcflightsim.com/products/820/Link/810M_001.html

With 3d instruments you have an infinite variety of head positions relative
to instrument positions, etc.

With a 2d panel you can adjust a number in the placement xml file and reload
the panel on the fly.  You can even do that over an ssh connection with
remote "eyes" giving feedback over the phone.

I actually don't see how the additional layer of complexity involved with
passing all the geometry through an extra transform, combined with requiring
the use of a 3d modeling tool makes 3d panels easier to use, easier to
develop, and visually more precise than 2d panels.  (There could be a
discussion of capability differences, but so far the 2d panels have had all
the capability I've needed for my own projects.)

Best regards,

Curt.
-- 
Curtis Olson: http://baron.flightgear.org/~curt/
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