Right, I'm a web developer and been thinking a lot about the bug 
tracking (in my case across projects/ventures/etc), and applying that to 
FG. Thats my frustration ladies and gentlemen, and I apologize for my 
harshness sometimes; this comes from frustration ;-)

Indeed as a day job, its working sometimes with users who think they 
made a mistake, and indeed a bug.. ie proven twice, so ball back in my 
court - we'll trained users. oops...ish and fixed, with svn up + python 
onto a wind.

So I checked out a few bug tracking systems for curiosity for the 
purposes of FG,. I can report with confidence that  none of them would 
meet the criteria that would be useful within the scope of FlightGear, 
as its bigger. Unless be break down the bugs into seperate components. 
But then that is not the whole..

* (the list is long of candidates rejected and not repeated here, but 
included bugzilla and flyspray as top2, indeed RT perl was almost at the 
top)

* Google code issues.. was top.. really, but cannot go across projects..

*  however as what would be the needs of flightgear.  Then maybe none of 
them meet the criteria. Even as a FG newbie pilot.

This is why I think we need to write our own bug track system. I'm up 
for that and full onto it. So I can report a bug in my area of interest.

We just need to decide what the top ten bugs "areas" are, write them on 
paper,  then constantly nibble away at the paper. a few wheels later.. 
maybe ;-)

Pete





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