Nicolas Quijano wrote:
> Hi Erik, you should have committed the whole patch, as you broke 
> building under that system, which uses a bare bones alut (which is why 
> some of us have moved to the OpenAL SDK, plus I use it in other projects 
> locally, which use the standard no AL folder setup...)
> So right now, it doesn't build on windows at all out of the box, with 
> fredb's setup or the official OpenAL SDK.

What's the error you are getting? I changed from using alutGetError to 
alGetError Which the old implementation did so it should work.

Erik

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