Hi there,
Perhaps I was a few minutes early grabbing the source. :-)
I've now grabbed the Shaders and Effects from cvs, so the grey terrain is
fixed, but the performance is still slideshow like (this laptop can do an OK
job of Crysis, fg should not present that much of a challenge), and I now get a
segfault with no prior warnings after a minute or 2 - perhaps the openal
warning is non-fatal and something else is bringing it down. I'll co the source
again tomorrow, and then co a complete update to the data folder to ensure that
any ancient data is removed.
As for now its late and my weary head wants to reacquaint itself with my nice
soft pillow... :-)
Thanks,
Chris W, YBBN/BNE.
________________________________
From: Erik Hofman <e...@ehofman.com>
To: FlightGear developers discussions <flightgear-devel@lists.sourceforge.net>
Sent: Sat, 24 October, 2009 11:02:50 PM
Subject: Re: [Flightgear-devel] Issues with latest cvs
Chris Wilkinson wrote:
> Hi there,
>
> I've downloaded and built fresh cvs copies of fg and sg tonite (Oct 24),
> and updated my osg to v2.95. When I first ran fg after the update I got
> a segfault when fg couldn't find part of the ac3d model of the
> 777-300ER, so I tried another jet (787). This time fg ran, but the
> terrain was all grey, framerate was a slideshow, and after a short while
> it segfaulted due to not finding "AI/Aircraft/performancedb.xml". I
> grabbed that file from cvs, and retried. FG can now run a little longer,
> but segfaults due to "AL Error (fx): Invalid Value at pitch and gain"
> within a minute or 2 of starting.
Although this message should not create a segmentation fault, a turned
on ATIS did. I fixed this just a few minutes ago in SimGear and
FlightGear CVS.
Erik
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