Apologies for the delay in commenting on this thread. Heiko Schulz wrote:
> Hi, > > > The new clouds by Stuart and Vadym Kukhtin looks really great! I think that's mainly due to the great work that Vadym has done on the textures. Thanks Vadym! > With using Vadym's texture, they looks much better and let me decreasing > to 10 - it still looks great, it is working, but fps are much > better now. I have been doing a similar investigation. In fact, I think the textures Vadym produced are much closer to stratus clouds than cumulus. So, if anyone wants to generate new cumulus textures, they are very welcome to do so... > The few things which I don't like yet are, some transparency issues with > particles and/ or a second cloud layers above. I think these are ordering issues, but I don't know how to fix them. > And of course that they don't move with the wind! ;-) That is something that is on my to-do list. > I attached the cloudlayers.xml with the changed texture path and num-sprites > for the stratus-clouds. Thanks. I'll hopefully have the chance to have a look at this later today. -Stuart ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel