There is something lurking in the tile cache manager ... I haven't seen it
in a while, but there's something there that breaks once in a while.
Curt.
On Sat, Feb 6, 2010 at 9:45 AM, S Andreason <sandrea...@gmail.com> wrote:
> Curtis Olson wrote:
> > I have no idea why the scenery would show up different in this view
> > for John ... maybe more issues of our code not being 100% compatible
> > with ATI hardware (or visa versa?)
> >
> It is not just the model view. All views _afterward_ are also missing
> the nearby scenery, and I can see distant mountains continue to load.
>
> After the scenery disappears, the reported ground elevation,
> /position/altitude-agl-ft = 9930
> /position/ground-elev-ft = 0
> is at sea level. So the scenery Fully vanished and is not just a drawing
> error on the graphics card.
>
> The problem starts with the Metar string. Is it valid? or does the
> complete lack of clouds and fog cause the error?
>
> It looks like the second question points to the problem.
> With the metar statement,
> /environment/visibility-m = 159324
>
> However without any metar statement, start up at airport=KLXV
> then press [z] until the clouds and fog completely disappear,
> /environment/visibility-m > 128000
> then switch through the views until model view comes up, the local
> scenery disappears,
> and try switching to the other views... still No nearby scenery.
> Reducing visibility does not bring back the scenery.
>
> However, if you switch to model view before changing the visibility-m
> then it loads correctly, and continues to after changing the visibility
> upward.
>
> Stewart
>
>
>
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--
Curtis Olson: http://baron.flightgear.org/~curt/
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