Actually I think it might be a problem with kr-87.cxx , but I havent quite
sorted that out yet ... as far as the ADF needle goes .
Even with power , it doesnt appear to come alive until you toggle the ADF
button on the radio .
I dont see the nasal errors your reporting .
I'll keep digging .
On Sat, Feb 27, 2010 at 2:22 PM, bitwPolly <[email protected]> wrote:
> This, as far as I can tell, is the cause of the problems with Bravo's ADF
> needle:
> In Aircraft/Instruments-3d/primus-1000/P100.nas line 323: maghdg
> -=getprop("environment/magnetic-variation-deg"); maghdg can return 'nil'
> at startup so
> the following addition fixes a thrown error: if (maghdg == nil ) maghdg=0;
> Also, a nasal error is reported at startup from the following line 363:
> me.NavTime.setValue(ttg); where ttg has apparently been formatted some
> lines earlier.
> I'm not sure what problem nasal has with the resulting format but
> commenting out line 363 stops that error being flagged.
> The result of either of the two errors is to stop the ADF/NAV needles
> being updated, _only_ after the 'NAV' panel button has been clicked. ( On
> startup the needles
> work fine but freeze once that panel button is clicked).
> The nasal error messages would be a lot easier to spot if the console
> messages relating to multiplayer status and more particularly so many AI
> models being missing could be suppressed. Thanks, (blucher)
>
>
> --
>
>
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