Hi,

The shader is great! Though I have to admit it really works great on a middle 
to far distance, as the "buildings" don't show any windows, walls etc. 

Would be great it would support "nightlighting" as well. (Switching between 
emissive nightlighted and daylighted textures) So we can get rid of those ugly 
lightpoints....


But as an aircraft developer I'm really happy to see that it works on any 
3d-object easily as well:
http://www.hoerbird.net/fredswonderfullnewbumpmapshader.jpg

Now I have to learn to make normalmaps! :-)

Thanks to Fred!

Cheers
Heiko


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