Hi, The shader is great! Though I have to admit it really works great on a middle to far distance, as the "buildings" don't show any windows, walls etc.
Would be great it would support "nightlighting" as well. (Switching between emissive nightlighted and daylighted textures) So we can get rid of those ugly lightpoints.... But as an aircraft developer I'm really happy to see that it works on any 3d-object easily as well: http://www.hoerbird.net/fredswonderfullnewbumpmapshader.jpg Now I have to learn to make normalmaps! :-) Thanks to Fred! Cheers Heiko __________________________________________________ Do You Yahoo!? Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz gegen Massenmails. http://mail.yahoo.com ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel