Le 11/04/2010 17:23, Heiko Schulz a écrit : > Hi, > > with the more and more numbers of shaders effetcs I noticed, that I have no > AntiAliasing on Objects/ sceneryparts, where shaders are applied. > > I checked my settings on my Nvidea-panel, but AntiAiliaising is set to the > highest value (16x Q) > > > As I have seen some screenshots here with out any steps on objects with > shaders applied, I guess there is something wrong my my settings. > > I use Nvidea GT8800 512MB, latest driver > > Any Idea? >
try : --prop:/sim/rendering/multi-sample-buffers=true --prop:/sim/rendering/multi-samples=4 -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://www.youtube.com/user/fgfred64 Videos ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel