Hi Fred,

Thanks for the quick fix. I really appreciate it!

Tat

On Aug 23, 2010, at 3:55 PM, Frederic Bouvier wrote:

> Hi Tat,
> 
> ----- "Tatsuhiro Nishioka" a écrit :
>> 
>> The core problem is that an implicit cast (especially from int to
>> double or float) in shader code leads some nVidia drivers a fatal
>> error:
>>  (0) : fatal error C9999: can't find pow function in stdlib
>>  Cg compiler terminated due to fatal error
(snip)
> 
> This is fixed now. Thanks for reporting
> 
> -Fred


------------------------------------------------------------------------------
Sell apps to millions through the Intel(R) Atom(Tm) Developer Program
Be part of this innovative community and reach millions of netbook users 
worldwide. Take advantage of special opportunities to increase revenue and 
speed time-to-market. Join now, and jumpstart your future.
http://p.sf.net/sfu/intel-atom-d2d
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to