On Monday 23 August 2010 21:37:06 Ampere K. wrote:

> Thank you very much Jon and Ron.  That certainly cleared things up for me.

You're welcome

> I only have one question left, which is my original question regarding
> turbofan in JSBsim.  How does JSBsim simulates a turbofan engine?

I am far from an expert on turbine engines, or the JSBSim turbine model, but 
here it goes: (I'll use the f16 engine file, F100-PW-229.xml, as an example)

Idle thrust is the factor from the IdleThrust table multiplied by the value in 
the <milthrust> tag.  So, at Mach 0 at Sea Level, the running engine produces

  0.0488 * 17800.0 lbs = 869 lbs idle thrust

and
 
 1.0000 * (17800.0 - 869 idle thrust) lbs =  16931 lbs mil thrust

N2norm is derived from the throttle position.   It is essentially just a lag 
filtered throttle command.   We square the N2norm value, which is between 0.0 
and 1.0, multiply that by the mil thrust value, which is reduced from the 
configured value by the amount of idle thrust (previous equation), then add 
the idle thrust back in

 thrust = idlethrust + (milthrust * N2norm^2); 

so the engine varies between

  869 lbs + ( 16931 lbs * 0.0^2) = 869 lbs thrust

and 

 869 lbs + ( 16931 lbs * 1.0^2) = 17800 lbs thrust

If the afterburner is on (a.k.a, augmentation or reheat) the AugThrust table 
is used in conjunction with the MaxThrust tag to increase the thrust 
available using throttle position (we are in augmeathod = 2).  Augmethod =1 
simply replaces the above thrust calculation with the prodoct of the 
AugThrust table value and the MaxThrust tag with no control available.

Hope that wasn't too unclear?

Questions?

Ron

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