Am 30.08.10 09:27, schrieb Erik Hofman:
> On Mon, 2010-08-30 at 03:10 +0200, HB-GRAL wrote:
>> Hey, this is to much for me. Can someone help? (I apologize in advance
>> if this is a known issue and tree code is not finished yet, I couldn’t
>> find any postings about.)
>
> I think the trees are rendered using a shader now. And for shaders the
> texture file is defined in the effect configuration file.
>
> Erik

In the effect file there is only

   <name>Effects/tree</name>
   <parameters>
     <texture n ="0">
     </texture>
   </parameters>

I guess the shader should work with the texture in materials.xml but it 
puts only one (or first?) texture to osg?

Thanks, Yves

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