On 5 Sep 2010, at 12:26, James Turner wrote: >> All runs until I attempt Auto Engine Start from the Lightning Configuration >> menu, when fgfs crashes. >> >> If I restore the original Lightning aircraft directory in FGROOT, even after >> starting up fgfs, but before attempting the engine start, everything runs >> OK. >> >> Hope this give you enough to go on. > > Ouch! > > This should be enough to reproduce, I'll post back here once I see what's > going on.
Thanks for the report, this turned out to be a non-trivial fix, since it forced me to restructure some code (to expose some things I hoped could live inside FlightGear, down to SimGear). It's done now, and sounds work for me in the Lightning, when I move it outside fg-data. (I've also fixed the sound code, to no longer exit the whole app, when a sound file can't be found) The noisy debug output should be gone, and I've tested various aircraft in the default location and in a custom aircraft dir, but testing would be appreciated. (Ron, the Fokker 100 loads fine for me here, so it would be great if you can re-test that yourself, and let me know if you're still experiencing problems) Regards, James ------------------------------------------------------------------------------ This SF.net Dev2Dev email is sponsored by: Show off your parallel programming skills. Enter the Intel(R) Threading Challenge 2010. http://p.sf.net/sfu/intel-thread-sfd _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel