Hi

I'm finding that about 1 in 10 of tiles I try to build end with a 
segmentation fault.  I have traced the problem (I believe) to an area 
starting at line 415 in function void TGClipper::merge_slivers in 
clipper.cxx.  The 'else' here starts a loop where the only thing that 
appears to change is the index 'k' of the loop itself.  It looks like it 
should be doing something with a difficult-to-merge sliver.

Regards

Gary Taverner - gazzatav

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