Dear list,

FSweekend came and went by. The event was over before I even realized it. 
Although I was initially skeptical as to whether  we would be able to top last 
year's presentation, we did so, by quite a large margin. Main attractions this 
year were our Thomas-Krenn sponsored server, driving 10 monitors, and our near 
continuous use of anaglyphic 3D. Although I had considered it to be a neat 
gadget, running flightgear in 3D analglyphic mode turned out to be a brilliant 
move. Not only did it draw a lot of people to our booth who wanted to check it 
out, handing out 3D glasses also worked as an extremely good vehicle to start a 
conversation with people. 

Some assorted highlights include: 

- Our Thomas-Krenn AG machine has been running for 8 hours straight, on both 
days, without a single glitch. At one point Torsten ran out of fuel, because he 
hadn't realized that FlightGear had been running for so long continuously. The 
machine ran in three 3D mode most of the time, and the way the screens were set 
up gave the impression that the were just holes in a wall though which you 
could see a (virtual) reality known as FlightGear. Very nicely done. 

- Very positive comments on the Lockheed Constellation's artwork, particularly 
because that model is really shining when presented in 3D (probably the best 
cockpit we have for a 3D demo). 

- Also very postive comments on the advance copy of the 737NG (800) that Innis 
Cunningham sent me. Also in particular due to the fact that the switches on the 
overhead panel looks very real in 3D.

- Gijs and Jorg trying to outperform each other in terms of their helicopter 
flying skills (trying to land it on a chimney, once they found the helipad to 
easy).

- A number of people claiming that our booth was the best one at FSWeekend this 
year. 

- Our aerotowing demo involving all of our major demonstration machines (my 
machine as the glider, Jorg's computer as the tow plane, and our sponsor's 
machine as a joint (3D) model viewer. 

- Some people just not believing that a single machine could drive 10 monitors 
and actively checking where all the monitor cables actually went to. 

- Another opportunity to meet FlightGear developers (one expected encounter: 
Geoff McLane, and one totally unexpected meeting with Thorsten Brehm). Thanks 
guys for showing up! 

- The end challenge of all our booth members trying to distract me while 
performing an aircraft carrier landing (I'll leave it up to your own assesment 
as to whether I failed or whether they failed. :-)

And last, but not least, everybody involved in getting this year's booth 
organized. It's been a lot of fun.

Cheers,
Durk
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