> On Thu, Dec 16, 2010 at 6:55 PM, Curtis Olson <curtol...@gmail.com> wrote: > > Hi Torsten, > > When I tried it the last time, I saw that the "early morning fog" option > > was now available, but upon choosing it, the code pushed the ground level > > visibility out to 20k. > > Same here. However, it also adds a 700 feet thick "overcast" cloud > layer at -200 feet, although the interpolation may take a little time. > Eventually the fog ends at 500 feet as advertised. > > On my machine, switching the 3D clouds OFF, makes the fog look a lot > better. > Argh - 3d-clouds :-P OK - I have some homework to do... Anyway - the overcast layer at -200ft is by intention, it's thickness is 700ft so the upper edge is 500ft. But it currently only works for 2d clouds. If the weather is changed at runtime and not presented at startup, all values have to go through the interpolation routine since we do not allow instant weather changes.
So, please disable 3d clouds to fly in fog - I have an Idea how to work along with 3d clouds, but I'll need some time for testing... Thanks for the feedback Torsten ------------------------------------------------------------------------------ Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel