Here is another hint: http://wiki.flightgear.org/index.php/Howto:_Understand_console_output#Warning:_TangentSpaceGenerator:_unknown_primitive_mode_9
Torsten > Hi, John > > Thanks for your answer and explanation, though that is somewhere out of my > know how skill. > We can live with such message. > > Alva > > 2010/12/20 John Denker <j...@av8n.com> > > > On 12/20/2010 05:42 AM, henri orange wrote: > > > At FG load, i get a lot of these warning messages: > > > > > > TangentSpaceGenerator: unknown primitive mode 9 > > > > > > Is it just me ? is there any possibility to avoid it ? > > > > It's not just you. > > > > There are at least two or three bugs involved here. > > > > 1) It is a bug that one part of OSG would generate a primitive mode > > that cannot be handled by other parts of OSG. Indeed, a comparison of > > .../include/osg/PrimitiveSet with > > .../src/osgUtil/TangentSpaceGenerator.cpp suggests that there are several > > primitive modes that could be generated but not handled. > > > > With very slightly cleverer coding, the OSG folks could have detected > > this situation at compile time, and could have fixed it a long time ago. > > > > 2) It is a bug in OSG that the error message is remarkably uninformative. > > The message doesn't say what caused the problem. It doesn't say how > > serious the problem is, or what might be the consequences of ignoring > > the problem. It gives no clue how to avoid the problem ... unless you > > want to download the source and reverse-engineer a large, complex, and > > virtually uncommented software system. > > > > In particular, the message is presumably provoked by some object in > > the scene, but the message gives no clue as to what the identity of > > the offending object. > > > > 3) It's not clear to me whether this can be considered a bug in FG, > > or whether changing FG so as to avoid provoking the OSG bug would > > be worth the trouble. Changing FG would be a royal pain, because > > of item (2) above. > > > > On 04/22/2010 03:12 PM, Tim Moore wrote: > > >> It would be best to get the polygons out of the loaded geometry. The > > >> INDEX_MESH optimizer that was recently added to OSG will do this. > > > > How recently was it added? > > > > How soon will it fix the problem? > > > > Installing the latest OSG SVN does not appear to be sufficient to > > fix the problem. > > > > > > ------------------------------------------------------------------------- > >----- Lotusphere 2011 > > Register now for Lotusphere 2011 and learn how > > to connect the dots, take your collaborative environment > > to the next level, and enter the era of Social Business. > > http://p.sf.net/sfu/lotusphere-d2d > > _______________________________________________ > > Flightgear-devel mailing list > > Flightgear-devel@lists.sourceforge.net > > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > ------------------------------------------------------------------------------ Forrester recently released a report on the Return on Investment (ROI) of Google Apps. They found a 300% ROI, 38%-56% cost savings, and break-even within 7 months. Over 3 million businesses have gone Google with Google Apps: an online email calendar, and document program that's accessible from your browser. Read the Forrester report: http://p.sf.net/sfu/googleapps-sfnew _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel