Hello,
I've been following some of the discussions on this list, and have become
interested in contributing to flightgear.
I have spent the weekend downloading and building osg, simgear, flightgear and
terragear from source, and have successfully generated scenery for the atlanta,
ga area. (from shapefiles on mapserver)
So now, I was wondering, is there a list of projects (long term) being worked
on to improve terragear?
Here is the things I would like to look into, but I would like to know if there
is anyone actively working on such features before stepping on anyone's toes.
1) uv mapped roads, railroads, streams. I see all of the ogr-decoded landclass
data is not uv mapped.
2) coastlines for lakes and edges of landmass (possibly a more general idea of
transition polygons between landclass types, that would also be uv mapped. I'm
not sure how well this would work - it would probably need a lot of trial and
error prototyping...
3) upgrading apt.dat to 850. I'd love to see curved taxiways, and automated
signage.
Pete
PS: I've been a sw developer for 17 years, and an avid flightsimmer for 20+
years, and won't be using MSFS anymore :(
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